Config File
Config = {}
Config.Framework = "newesx" -- oldesx = OLD Version | newesx = NEW Version
Config.Notif = "OX" -- "ESX" or "OX" or "csNotif"
Config.Command = 'unicorn'
Config.KeysMenu = "F6"
Config.BackgroundTextui = '#AA01CF' -- only if you use TextUi
Config.TextTextui = 'white' -- only if you use TextUi
Config.Names = {
name = "unicorn",
label = "Unicorn",
plate = "UNICORN",
}
Config.Active = { -- if the option is set to false, the system will not be used; if it is set to true, it will be used.
blips = true,
reception = true,
stockage = true,
garageland = true,
boss = true,
lockers = true,
menu = true,
card = true,
bar = true,
danceplayer = true,
dj = true,
tables = true,
}
-------------------------------------------------
Config.Blips = {
PosBlips = vector3(127.6495, -1295.937, 29.26953),
Blip = {
Sprite = 93,
Color = 8,
Scale = 0.8,
Name = "Vanilla Unicorn",
},
}
-------------------------------------------------
Config.Reception = {
Display = "Textui", -- Choose "ox_target" or "Textui"
Ped = "u_f_m_casinoshop_01",
PosPed = vector4(124.6031, -1292.203, 28.22901, 209.3979),
PosReception = vector3(124.94445800781, -1293.23046875, 29.222671508789),
IconReception = 'ticket',
NameItem = 'ticket_entrance', -- item name ticket
PriceTicket = 5, -- price ticket
Anim = 'givetake1_a', -- animation with progressbar
Cooldown = 60000, -- player's cooldown between the purchase of these tickets
Progressbar = 2000, -- time progressbar for bought the ticket
}
-------------------------------------------------
Config.Stockage = {
Display = "Textui", -- Choose "ox_target" or "Textui"
Ped = "s_m_m_strvend_01",
PosPed = vector4(138.0734, -1323.434, 18.42264, 58.71201),
PosStockage = vector3(138.0734, -1323.434, 19.42264),
icon = "fa fa-university",
slots = 50,
weight = 100000,
minGrade = 0,
}
-------------------------------------------------
Config.GarageLand = {
Display = "Textui", -- Choose "ox_target" or "Textui"
Ped = "ig_benny",
PosPed = vector4(142.4956, -1289.522, 28.36835, 303.368),
PosGarageLand = vector3(142.4956, -1289.522, 29.36835),
SpawnVeh = vector4(143.0789, -1272.175, 28.44526, 205.4179),
Icon = 'car',
Veh = {
{name = "Store Vehicle", model = ""},
{name = "Bison", model = "bison", minGrade = 0, image = 'https://urlr.me/jpS47', icon = "fa fa-car", iconColor = nil},
{name = "Mule", model = "mule", minGrade = 1, image = 'https://urlr.me/SjJV5', icon = "fa fa-car", iconColor = nil},
},
}
-------------------------------------------------
Config.Boss = {
Display = "Textui", -- Choose "ox_target" or "Textui"
PosBoss = vector3(111.85, -1321.51, 24.46),
icon = "fa-solid fa-gear",
grade = 4, -- grade required for access boss menu
MaxSalary = 3500, -- maximum salary that can be changed by the boss
}
-------------------------------------------------
Config.Lockers = {
Display = "Textui", -- Choose "ox_target" or "Textui"
Ped = "u_f_y_dancerave_01",
PosPed = vector4(156.1745, -1338.245, 19.27998, 54.83015),
PosLockers = vector3(156.1745, -1338.245, 20.27998),
Anim = 'try_tie_positive_a',
IconLockers = 'shirt',
FirstColor = "#FB9B04",
SecondColor = nil,
ProgressBar = 5000,
Outfits = {
{
NameOutfit = "Employee Outfit", -- Name outfit on menu
MinGrade = 0, -- Minimum grade for access to the outfit
Variations = {
male = {
['tshirt_1'] = 58, ['tshirt_2'] = 0,
['torso_1'] = 55, ['torso_2'] = 0,
['arms'] = 19, ['arms_2'] = 0,
['pants_1'] = 85, ['pants_2'] = 1,
['shoes_1'] = 2, ['shoes_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
},
female = {
['tshirt_1'] = 14, ['tshirt_2'] = 0,
['torso_1'] = 304, ['torso_2'] = 1,
['arms'] = 4, ['arms_2'] = 0,
['pants_1'] = 47, ['pants_2'] = 0,
['shoes_1'] = 69, ['shoes_2'] = 1,
['bproof_1'] = 16,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
}
},
},
{
NameOutfit = "Experienced Outfit",
MinGrade = 1,
Variations = {
male = {
['tshirt_1'] = 58, ['tshirt_2'] = 0,
['torso_1'] = 55, ['torso_2'] = 0,
['arms'] = 19, ['arms_2'] = 0,
['pants_1'] = 85, ['pants_2'] = 1,
['shoes_1'] = 2, ['shoes_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
},
female = {
['tshirt_1'] = 14, ['tshirt_2'] = 0,
['torso_1'] = 304, ['torso_2'] = 1,
['arms'] = 4, ['arms_2'] = 0,
['pants_1'] = 47, ['pants_2'] = 0,
['shoes_1'] = 69, ['shoes_2'] = 1,
['bproof_1'] = 16,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
}
},
},
{
NameOutfit = "Barmaid Outfit",
MinGrade = 2,
Variations = {
male = {
['tshirt_1'] = 58, ['tshirt_2'] = 0,
['torso_1'] = 55, ['torso_2'] = 0,
['arms'] = 19, ['arms_2'] = 0,
['pants_1'] = 85, ['pants_2'] = 1,
['shoes_1'] = 2, ['shoes_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
},
female = {
['tshirt_1'] = 14, ['tshirt_2'] = 0,
['torso_1'] = 304, ['torso_2'] = 1,
['arms'] = 4, ['arms_2'] = 0,
['pants_1'] = 47, ['pants_2'] = 0,
['shoes_1'] = 69, ['shoes_2'] = 1,
['bproof_1'] = 16,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
}
},
},
{
NameOutfit = "Singer Outfit",
MinGrade = 3,
Variations = {
male = {
['tshirt_1'] = 58, ['tshirt_2'] = 0,
['torso_1'] = 55, ['torso_2'] = 0,
['arms'] = 19, ['arms_2'] = 0,
['pants_1'] = 85, ['pants_2'] = 1,
['shoes_1'] = 2, ['shoes_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
},
female = {
['tshirt_1'] = 14, ['tshirt_2'] = 0,
['torso_1'] = 304, ['torso_2'] = 1,
['arms'] = 4, ['arms_2'] = 0,
['pants_1'] = 47, ['pants_2'] = 0,
['shoes_1'] = 69, ['shoes_2'] = 1,
['bproof_1'] = 16,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
}
},
},
{
NameOutfit = "Dancer Outfit",
MinGrade = 4,
Variations = {
male = {
['tshirt_1'] = 58, ['tshirt_2'] = 0,
['torso_1'] = 55, ['torso_2'] = 0,
['arms'] = 19, ['arms_2'] = 0,
['pants_1'] = 85, ['pants_2'] = 1,
['shoes_1'] = 2, ['shoes_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
},
female = {
['tshirt_1'] = 14, ['tshirt_2'] = 0,
['torso_1'] = 304, ['torso_2'] = 1,
['arms'] = 4, ['arms_2'] = 0,
['pants_1'] = 47, ['pants_2'] = 0,
['shoes_1'] = 69, ['shoes_2'] = 1,
['bproof_1'] = 16,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
}
},
},
{
NameOutfit = "Boss Outfit",
MinGrade = 5,
Variations = {
male = {
['tshirt_1'] = 58, ['tshirt_2'] = 0,
['torso_1'] = 55, ['torso_2'] = 0,
['arms'] = 19, ['arms_2'] = 0,
['pants_1'] = 85, ['pants_2'] = 1,
['shoes_1'] = 2, ['shoes_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
},
female = {
['tshirt_1'] = 14, ['tshirt_2'] = 0,
['torso_1'] = 304, ['torso_2'] = 1,
['arms'] = 4, ['arms_2'] = 0,
['pants_1'] = 47, ['pants_2'] = 0,
['shoes_1'] = 69, ['shoes_2'] = 1,
['bproof_1'] = 16,
['chain_1'] = 0, ['chain_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
}
},
},
}
}
-------------------------------------------------
Config.Menu = {
MinGradeAnnounce = 2, -- minimum grade for access to the announcement
MinGradeBill = 1, -- minimum grade to qualify for invoice
CharAnnounce = 'CHAR_MP_STRIPCLUB_PR', -- char notification esx
EventBilling = 'esx_billing:sendBill', -- notification function
Cooldown = 35000 -- cooldown between announcements
}
-------------------------------------------------
Config.Card = {
Display = "Textui", -- Choose "ox_target" or "Textui"
PosCard = vector3(115.81, -1297.92, 29.07),
icon = 'clipboard-list',
MenuOptions = {
{label = 'Mojito', description = 'Rum, Mint, Lemon, Sparkling Water', icon = 'martini-glass-citrus', image = 'https://urlr.me/FDVrP'},
{label = 'Sex on the Beach', description = 'Vodka, Orange, Cranberry, Liquor', icon = 'martini-glass-citrus', image = 'https://urlr.me/NFdvQ'},
{label = 'Pina Colada', description = 'Rhum, Pineapple, Coconut, Ice', icon = 'martini-glass-citrus', image = 'https://urlr.me/cbqyF'},
-- Add others products here :)
}
}
-------------------------------------------------
Config.DancePlayer = {
Display = "Textui", -- Choose "ox_target" or "Textui"
icon = 'person-dress',
Anim = 'mini@strip_club@private_dance@part1',
PosDancePlayer = {
vector4(124.4547, -1347.079, 24.65976, 145.6279),
vector4(127.5913, -1349.312, 24.65976, 145.0019),
vector4(116.9863, -1342.291, 24.65977, 145.9489),
vector4(113.8103, -1340.329, 24.65977, 144.3964),
}
}
-------------------------------------------------
Config.Bar = {
Display = "Textui", -- Choose "ox_target" or "Textui"
PosBar = vector3(132.22, -1321.67, 19.26),
icon = 'bottle-droplet',
ProgressBar = 5000,
BarItems = {
{
item = 'mojito', -- item result
label = 'Mojito', -- title bouton in the menu
icon = 'whiskey-glass', -- icon in the menu
iconcolor = nil, -- icon color in the menu
needitems = { ["rum"] = 1, ["mint"] = 1, ["lemon"] = 1, ["sparkling_water"] = 1 } -- need items for make drink
},
{
item = 'seonthebeach',
label = 'Sex on the Beach',
icon = 'martini-glass-citrus',
iconcolor = nil,
needitems = { ["vodka"] = 1, ["orange"] = 1, ["cranberry"] = 1, ["liquor"] = 1 }
},
{
item = 'pina_colada',
label = 'Pina Colada',
icon = 'martini-glass',
iconcolor = nil,
needitems = { ["rum"] = 1, ["pineapple"] = 1, ["coconut"] = 1, ["ice"] = 1 }
},
-- Add other products here if you want
},
ItemsLabel = {
["rum"] = "Rum",
["mint"] = "Mint",
["lemon"] = "Lemon",
["sparkling_water"] = "Sparkling Water",
["vodka"] = "Vodka",
["orange"] = "Orange",
["cranberry"] = "Cranberry",
["liquor"] = "Liquor",
["pineapple"] = "Pineapple",
["coconut"] = "Coconut",
["ice"] = "Ice",
},
}
-------------------------------------------------
Config.DJ = {
Display = "Textui", -- Choose "ox_target" or "Textui"
PosDJ = vector3(139.50, -1342.57, 20.60),
DefaultVolume = 0.5, -- default volume
icon = 'music', -- icon bouton
iconcolor = nil,
name = 'Unicorn',
radius = 30, -- radius of music
donttouch = false, -- don't touch that
}
-------------------------------------------------
Config.Tables = {
Display = "Textui", -- Choose "ox_target" or "Textui"
icon = 'utensils', -- icon bouton
iconcolor = nil,
PosTables = {
vector3(124.49, -1327.84, 19.27),
vector3(125.90, -1324.36, 19.31),
vector3(128.77, -1328.16, 19.27),
vector3(121.72, -1329.59, 19.27),
vector3(125.99, -1333.93, 19.27),
vector3(122.39, -1336.58, 19.28),
vector3(127.79, -1339.69, 19.42),
vector3(129.91, -1342.51, 24.20),
vector3(124.57, -1339.06, 24.20),
vector3(119.15, -1335.96, 24.31),
vector3(128.70, -1320.92, 24.35),
vector3(134.08, -1324.32, 24.35),
vector3(138.96, -1327.94, 24.32),
}
}
-------------------------------------------------
Config.Text = {
Currency = "$",
KeybindsUnicorn = "Unicorn Menu",
SuccessBought = "Purchase Successfull",
SuccessBoughtDesc = "Your purchase has been successfully completed !",
NoEnoughMoney = "No Enough Money",
NoEnoughMoneyDesc = "You don't have enough money to make this purchase !",
-- TABLES
OpenTables = "Open Tables",
-- DJ
OpenDJTable = "Open DJ Table",
TitleDJTable = "DJ Table",
PlaySong = "Play a Song",
PlaySongDesc = "Playing music with a link",
PlaySong2 = "Selection Chanson",
PlaySong3 = "URL",
PlayPause = "Play / Pause",
PlayPauseDesc = "To start or pause your music",
PauseMusic = "Pause",
PauseMusicDesc = "Pause music currently playing",
ResumeMusic = "Resume",
ResumeMusicDesc = "Resume music currently playing",
ChangeVolume = "Change Volume",
ChangeVolumeDesc = "Change Volume music currently playing",
ChangeVolume2 = "Choose enter 0.1 and 1",
StopMusic = "Stop Music",
StopMusicDesc = "Stop music currently playing",
-- DANCE
StartDance = "Start Dance",
-- BAR
TitleBar = "Bar - Make Drink/Food",
OpenBar = "Open Bar",
NeedItemsBar = "Needs :",
Quantity = "Quantity",
QuantityDesc = "Quantity of object",
PrepProgress = "Preparation in Progress...",
QuantityInvalid = "Quantity Invalid",
NeedItems = "You must have an item to perform this action !",
-- CARD
TitleCard = "Preview Card - Unicorn",
OpenCard = "Open Preview Card",
-- RECEPTION
OpenReception = "Buy Entrance Ticket",
BuyTicket = "You bought a ticket...",
WaitBuyTicket = "You'll have to wait a while to buy another ticket, it's not unlimited !",
-- LOCKERS
AccessLockers = "Access to the Lockers",
TakeClothes = "Taking the Outfit...",
CivilClothes = "Take your Civil Outfit",
DescButton = "Take the Dress",
TitleLockers = "Lockers Unicorn",
-- BOSS MENU
BossMenu = "Boss Menu",
ChooseAmount = "Set an amount",
Balance = "Balance",
DepositMoney = "Deposit Money",
WithdrawMoney = "Withdraw Money",
EmployeeManagement = "Employee management",
SalaryManagement = "Salary Management",
RecruitPlayer = "Recruit Player",
RecruitDone = "You've hired the right player !",
IDPlayer = "ID Player",
YouCant = "Not possible",
DescYouCant = "You cannot perform this action",
ActionComplete = "Action completed",
DescActionComplete = "Action well done !",
FireTitle = "Fired",
PromotedTitle = "Promote",
DownGradedTitle = "Down Grade",
Fired = "You've been fired from your company",
Promoted = "You have been promoted from your company",
Downgraded = "You've been downgraded by your company",
AccesRefused = "Access Refused",
AccesRefusedDesc = "You don't have the required rank to access the Boss Menu",
DontAccessProfile = "You do not have access to this profile",
CurrentSalary = "Current Salary",
CurrentGrade = "Current Grade",
Rank = "Rank",
MaximumSalary = "The maximum salary limit is",
NewSalary = "New Salary",
BeenRecruted = "You've been recruited by Unicorn company !",
-- STOCKAGE
Stockage = "Open Stockage",
Stockage2 = "Stockage",
NotAuthorized = "You are not authorized to access this stockage",
-- GARAGE
StoreVehicle = "Store Vehicle",
StoreDesc = "Take out the vehicle",
VehicleOut = "Successfully Released Vehicle !",
VehicleOutDesc = "You did take your vehicle out of the garage",
OpenGarageLand = "Open Garage",
TitleLand = "Garage - Unicorn",
-- MENU
MenuTitle = "Unicorn Actions",
Announces = "Announces",
AnnouncesDesc = "Make Announcement",
Custom = "Unicorn - Custom",
Custom2 = "Text on Announce",
AnnounceCompanyUnicorn = "Patron Alert - Unicorn",
Company = "Company",
Citizen = "Citizen",
CooldownMessage = "Please wait before making another announcement",
Billing = "Billing",
BillingDesc = "Send an invoice to the nearest player",
InvalidAmount = "Invalid Amount",
Amount = "Amount",
ActionSuccess = "Action Successfully Completed !",
ActionSuccessDesc = "The action you took was a success!",
Progressbar = "Action in progress...",
NobodyAround = "Nobody Around !",
NobodyAroundDesc = "Find someone closer to you to perform this action",
PlayerNotFound = "Player not found",
}
Coming Soon...
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