Config File
Config = {}
Config.Framework = "newesx" -- oldesx = OLD Version | newesx = NEW Version
Config.Notif = "OX" -- "ESX" or "OX" or "csNotif"
Config.BillingEvent = 'esx_billing:sendBill'
Config.Names = {
name = "burgershot",
label = "Burgershot",
plate = "BURGER",
}
Config.Active = { -- if the option is set to false, the system will not be used; if it is set to true, it will be used.
blips = true,
garages = true,
buy = true,
lockers = true,
boss = true,
stockage = true,
menu = true,
}
Config.Blips = {
PosBlips = vector3(-1189.193, -888.1241, 13.97419),
Blip = {
Sprite = 106,
Color = 1,
Scale = 0.8,
Name = "Burgershot",
},
}
Config.Garages = {
Ped = "a_m_m_beach_01",
PosPed = vector4(-1175.82, -893.1333, 12.79529, 305.209),
PosGarage = vector3(-1175.82, -893.1333, 13.79529),
SpawnVeh = vector4(-1170.441, -891.4651, 13.95468, 31.34445),
Veh = {
{name = "Store Vehicle", model = ""},
{name = "Bison", model = "bison", image = nil, icon = "fa fa-car", iconColor = nil},
{name = "Mule", model = "mule", image = nil, icon = "fa fa-car", iconColor = nil},
},
}
Config.Buy = {
Ped = "csb_burgerdrug",
PosPed = vector4(-1201.526, -900.4274, 12.97419, 304.8951),
PosBuy = vector3(-1201.526, -900.4274, 13.97419),
icon = "fas fa-cart-shopping",
products = {
{label = 'Burger', item = 'burger', icon = 'burger', progressbar = 10000, iconcolor = '#F98605', price = 50},
{label = 'Hot-Dog', item = 'hotdog', icon = 'burger', progressbar = 10000, iconcolor = '#F98605', price = 50},
{label = 'Fries', item = 'fries', icon = 'burger', progressbar = 5000, iconcolor = '#F98605', price = 50},
{label = 'Salad', item = 'salad', icon = 'carrot', progressbar = 5000, iconcolor = '#73C83C', price = 25},
{label = 'Steak', item = 'steak', icon = 'carrot', progressbar = 5000, iconcolor = '#73C83C', price = 25},
{label = 'Tomato', item = 'tomato', icon = 'carrot', progressbar = 5000, iconcolor = '#73C83C', price = 25},
{label = 'Sausage', item = 'sausage', icon = 'carrot', progressbar = 5000, iconcolor = '#73C83C', price = 25},
{label = 'Cola', item = 'cola', icon = 'whiskey-glass', progressbar = 3000, iconcolor = '#582900', price = 25},
{label = 'Ketchup', item = 'ketchup', icon = 'ticket', progressbar = 3000, iconcolor = '#FF0707', price = 5},
},
}
Config.Lockers = {
Ped = "csb_burgerdrug",
PosPed = vector4(-1180.786, -901.7792, 12.97419, 35.56208),
PosLockers = vector3(-1180.786, -901.7792, 13.97419),
Title = "Service Uniform",
icon = "fas fa-tshirt",
progressbar = 5000,
burgershot_wear = {
male = {
['tshirt_1'] = 15, ['tshirt_2'] = 0,
['torso_1'] = 369, ['torso_2'] = 8,
['decals_1'] = 0, ['decals_2'] = 0,
['arms'] = 40,
['pants_1'] = 8, ['pants_2'] = 3,
['shoes_1'] = 7, ['shoes_2'] = 9,
['helmet_1'] = 155, ['helmet_2'] = 1,
['chain_1'] = 0, ['chain_2'] = 0,
['ears_1'] = -1, ['ears_2'] = 0
},
female = {
['tshirt_1'] = 15, ['tshirt_2'] = 0,
['torso_1'] = 27, ['torso_2'] = 5,
['decals_1'] = 0, ['decals_2'] = 0,
['arms'] = 0,
['pants_1'] = 23, ['pants_2'] = 6,
['shoes_1'] = 6, ['shoes_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['ears_1'] = -1, ['ears_2'] = 0
},
},
}
Config.Boss = {
PosMenu = vector3(-1178.392, -895.7731, 13.97418),
icon = "fa fa-university",
}
Config.Stockage = {
PosStockage = vector3(-1199.934, -903.8842, 12.89379),
icon = "fa fa-university",
slots = 50,
weight = 100000,
minGrade = 1,
}
Config.Menu = {
KeysMenu = "F6",
CharAnnounce = 'CHAR_ESTATE_AGENT',
FirstIcon = 'fa fa-star',
}
Config.Text = {
Currency = "$",
-- GARAGE
OpenGarage = "Open Garage",
StoreVehicle = "Store Vehicle",
StoreDesc = "Take out the vehicle",
-- WARDROBE
LockerRoom = "Open Locker Room",
DescLocker = "Locker Room Burgershot",
DescClothes = "Take your Clothes",
YourClothes = "Dress Civil",
NoClothes = "No clothes",
Progressbar = "Changing clothes...",
-- BOSS MENU
BossMenu = "Boss Menu",
-- STOCKAGE
Stockage = "Open Stockage",
Stockage2 = "Stockage",
NotAuthorized = "You are not authorized to access this stockage",
-- MENU
Announce = "Announce",
Open = "Open",
Close = "Close",
Custom = "Custom",
NotifOpen = "Burgershot Open",
NotifClose = "Burgershot Close",
Invoice = "Invoice",
Amount = "Amount",
NotJob = "You don't have the job required to open this menu",
-- BUY
Price = "Price",
TitleMenu = "Shop " .. Config.Names.label,
}
Config.Notifications = {
-- INVOICES
Nobody = "Nobody Around",
InvalidAmount = "Invalid Amount",
-- BUY
NoMoney = "You don't have enough money", --
DescNoMoney = "You need more money to buy in the store",
BuyObject = "Thank you for your purchase !",
DescBuyObject = "Enjoy your purchase",
}
Config = {}
Config.Framework = "newqb" -- oldqb = OLD Version | newqb = NEW Version
Config.Notif = "OX" -- "QB" or "OX" or "csNotif"
Config.BillingEvent = 'okokBilling:CreateCustomInvoice'
Config.Names = {
name = "burgershot",
label = "Burgershot",
plate = "BURGER",
}
Config.Active = { -- if the option is set to false, the system will not be used; if it is set to true, it will be used.
blips = true,
garages = true,
buy = true,
lockers = true,
boss = true,
stockage = true,
menu = true,
}
Config.Blips = {
PosBlips = vector3(-1189.193, -888.1241, 13.97419),
Blip = {
Sprite = 106,
Color = 1,
Scale = 0.8,
Name = "Burgershot",
},
}
Config.Garages = {
Ped = "a_m_m_beach_01",
PosPed = vector4(-1175.82, -893.1333, 12.79529, 305.209),
PosGarage = vector3(-1175.82, -893.1333, 13.79529),
SpawnVeh = vector4(-1170.441, -891.4651, 13.95468, 31.34445),
Veh = {
{name = "Store Vehicle", model = ""},
{name = "Bison", model = "bison", image = nil, icon = "fa fa-car", iconColor = nil},
{name = "Mule", model = "mule", image = nil, icon = "fa fa-car", iconColor = nil},
},
}
Config.Buy = {
Ped = "csb_burgerdrug",
PosPed = vector4(-1201.526, -900.4274, 12.97419, 304.8951),
PosBuy = vector3(-1201.526, -900.4274, 13.97419),
icon = "fas fa-cart-shopping",
products = {
{label = 'Burger', item = 'burger', icon = 'burger', progressbar = 10000, iconcolor = '#F98605', price = 50},
{label = 'Hot-Dog', item = 'hotdog', icon = 'burger', progressbar = 10000, iconcolor = '#F98605', price = 50},
{label = 'Fries', item = 'fries', icon = 'burger', progressbar = 5000, iconcolor = '#F98605', price = 50},
{label = 'Salad', item = 'salad', icon = 'carrot', progressbar = 5000, iconcolor = '#73C83C', price = 25},
{label = 'Steak', item = 'steak', icon = 'carrot', progressbar = 5000, iconcolor = '#73C83C', price = 25},
{label = 'Tomato', item = 'tomato', icon = 'carrot', progressbar = 5000, iconcolor = '#73C83C', price = 25},
{label = 'Sausage', item = 'sausage', icon = 'carrot', progressbar = 5000, iconcolor = '#73C83C', price = 25},
{label = 'Cola', item = 'cola', icon = 'whiskey-glass', progressbar = 3000, iconcolor = '#582900', price = 25},
{label = 'Ketchup', item = 'ketchup', icon = 'ticket', progressbar = 3000, iconcolor = '#FF0707', price = 5},
},
}
Config.Lockers = {
Ped = "csb_burgerdrug",
PosPed = vector4(-1180.786, -901.7792, 12.97419, 35.56208),
PosLockers = vector3(-1180.786, -901.7792, 13.97419),
Title = "Service Uniform",
icon = "fas fa-tshirt",
progressbar = 5000,
burgershot_wear = {
male = {
['tshirt_1'] = 15, ['tshirt_2'] = 0,
['torso_1'] = 369, ['torso_2'] = 8,
['decals_1'] = 0, ['decals_2'] = 0,
['arms'] = 40,
['pants_1'] = 8, ['pants_2'] = 3,
['shoes_1'] = 7, ['shoes_2'] = 9,
['helmet_1'] = 155, ['helmet_2'] = 1,
['chain_1'] = 0, ['chain_2'] = 0,
['ears_1'] = -1, ['ears_2'] = 0
},
female = {
['tshirt_1'] = 15, ['tshirt_2'] = 0,
['torso_1'] = 27, ['torso_2'] = 5,
['decals_1'] = 0, ['decals_2'] = 0,
['arms'] = 0,
['pants_1'] = 23, ['pants_2'] = 6,
['shoes_1'] = 6, ['shoes_2'] = 0,
['helmet_1'] = -1, ['helmet_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['ears_1'] = -1, ['ears_2'] = 0
},
},
}
Config.Boss = {
PosMenu = vector3(-1178.392, -895.7731, 13.97418),
icon = "fa fa-university",
}
Config.Stockage = {
PosStockage = vector3(-1199.934, -903.8842, 12.89379),
icon = "fa fa-university",
slots = 50,
weight = 100000,
minGrade = 1,
}
Config.Menu = {
KeysMenu = "F6",
CharAnnounce = 'CHAR_ESTATE_AGENT',
FirstIcon = 'fa fa-star',
}
Config.Text = {
Currency = "$",
-- GARAGE
OpenGarage = "Open Garage",
StoreVehicle = "Store Vehicle",
StoreDesc = "Take out the vehicle",
-- WARDROBE
LockerRoom = "Open Locker Room",
DescLocker = "Locker Room Burgershot",
DescClothes = "Take your Clothes",
YourClothes = "Dress Civil",
NoClothes = "No clothes",
Progressbar = "Changing clothes...",
-- BOSS MENU
BossMenu = "Boss Menu",
-- STOCKAGE
Stockage = "Open Stockage",
Stockage2 = "Stockage",
NotAuthorized = "You are not authorized to access this stockage",
-- MENU
Announce = "Announce",
Open = "Open",
Close = "Close",
Custom = "Custom",
NotifOpen = "Burgershot Open",
NotifClose = "Burgershot Close",
Invoice = "Invoice",
Amount = "Amount",
NotJob = "You don't have the job required to open this menu",
-- BUY
Price = "Price",
TitleMenu = "Shop " .. Config.Names.label,
}
Config.Notifications = {
-- INVOICES
Nobody = "Nobody Around",
InvalidAmount = "Invalid Amount",
Boss = "You're not the boss",
-- BUY
NoMoney = "You don't have enough money", --
DescNoMoney = "You need more money to buy in the store",
BuyObject = "Thank you for your purchase !",
DescBuyObject = "Enjoy your purchase",
}fddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd
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