Config File
Config = {}
Config.Framework = "newesx" -- oldesx = OLD Version | newesx = NEW Version
Config.SQLSystem = 'oxmysql' -- 'mysql-async', 'oxmysql', 'ghmattisql'
Config.AccessPoint = "TextUi" -- "DrawText" or "TextUi" or "ox_target" or "qb-target"
Config.AccessDistance = 3.0 -- distance for access garage and impound
Config.StoreDistance = 5.0 -- distance for access store points
Config.ActiveDrawMarker = true -- active drawmarker for store vehicle
Config.ColorStoreZone = {r = 255, g = 146, b = 33} -- color drawmarker store vehicle
Config.FuelSystem = 'ox_fuel' -- 'LegacyFuel' or 'ox_fuel' or 'custom'
Config.KeySystem = 'custom'
-------------------------------------------------
Config.Garages = {
['pillbox'] = {
OpenGarage = vector4(215.4242, -808.6573, 30.75949, 251.429),
StoreVehicle = vector4(227.4535, -808.3265, 30.53676, 274.03),
SpawnVehicle = vector4(221.0579, -806.659, 30.07471, 248.2838),
TypeGarage = 'car',
Ped = {
Use = true,
Ped = 's_m_m_highsec_01',
Anim = 'WORLD_HUMAN_CLIPBOARD',
},
Blip = {
Use = true,
Sprite = 357,
Color = 3,
Scale = 0.8,
Name = "Garage Public",
},
},
['puerta'] = {
OpenGarage = vector4(-789.6211, -1490.777, 1.595217, 289.9929),
StoreVehicle = vector4(-798.1198, -1499.869, 1.0316788, 111.2457),
SpawnVehicle = vector4(-798.1198, -1499.869, 0.0316788, 111.2457),
TypeGarage = 'boat',
Ped = {
Use = true,
Ped = 's_m_m_highsec_01',
Anim = 'WORLD_HUMAN_CLIPBOARD',
},
Blip = {
Use = true,
Sprite = 356,
Color = 3,
Scale = 0.8,
Name = "Garage Boat",
},
},
['airport'] = {
OpenGarage = vector4(-947.8127, -2946.966, 13.94506, 108.8343),
StoreVehicle = vector4(-973.7832, -2978.565, 13.94508, 237.0374),
SpawnVehicle = vector4(-975.3755, -2977.637, 14.54709, 60.07046),
TypeGarage = 'airplane',
Ped = {
Use = true,
Ped = 's_m_m_highsec_01',
Anim = 'WORLD_HUMAN_CLIPBOARD',
},
Blip = {
Use = true,
Sprite = 359,
Color = 3,
Scale = 0.8,
Name = "Garage Plane",
},
},
}
-------------------------------------------------
Config.Impounds = {
['ranchoimpound'] = {
OpenImpound = vector4(409.2835, -1623.0498, 29.2919, 232.2472),
SpawnVehicle = vector4(407.1664, -1645.2323, 29.2919, 228.8734),
TypeImpound = 'car',
PriceImpound = 200,
Ped = {
Use = true,
Ped = 's_m_m_highsec_01',
Anim = 'WORLD_HUMAN_CLIPBOARD',
},
Blip = {
Use = true,
Sprite = 524,
Color = 6,
Scale = 0.8,
Name = "Impound Public",
},
},
['puertaimpound'] = {
OpenImpound = vector4(-846.6628, -1496.14, 1.634169, 110.4181),
SpawnVehicle = vector4(-839.2071, -1493.896, 0.5477799, 198.436),
TypeImpound = 'boat',
PriceImpound = 500,
Ped = {
Use = true,
Ped = 's_m_m_highsec_01',
Anim = 'WORLD_HUMAN_CLIPBOARD',
},
Blip = {
Use = true,
Sprite = 473,
Color = 6,
Scale = 0.8,
Name = "Impound Boat",
},
},
['airportimpound'] = {
OpenImpound = vector4(-1664.106, -3105.883, 13.94477, 329.334),
SpawnVehicle = vector4(-1662.705, -3142.66, 14.59429, 330.4717),
TypeImpound = 'airplane',
PriceImpound = 500,
Ped = {
Use = true,
Ped = 's_m_m_highsec_01',
Anim = 'WORLD_HUMAN_CLIPBOARD',
},
Blip = {
Use = true,
Sprite = 473,
Color = 6,
Scale = 0.8,
Name = "Impound Plane",
},
},
}
-------------------------------------------------
Config.SecuritySystem = { -- alarm system
AlarmPrice = 1000, -- alarm price
AlarmDuration = 10000, -- alarm duration in ms
NotifyOwner = true, -- notify owner of attempted theft
OwnerDistance = 5.0 -- distance from owner to prevent alarm activation
}
-------------------------------------------------
Config.PreviewPosition = { -- positions preview mode
car = vector4(-148.6271, -597.4938, 166.4256, 343.0928),
boat = vector4(-3076.579, -38.36142, -0.3239029, 99.58401),
plane = vector4(-950.6791, -3531.175, 14.67812, 97.45638)
}
Config.VehicleStats = {
["adder"] = {
topSpeed = 350, -- in km/h
acceleration = 0.15,
braking = 0.15,
traction = 0.10
},
["entity2"] = {
topSpeed = 400, -- in km/h
acceleration = 0.65,
braking = 0.35,
traction = 0.40
},
-- add other vehicles here if you want
}
Config.CameraSettings = { -- camera settings preview mode
car = {
offsetX = 5.0,
offsetY = 5.0,
offsetZ = 2.0,
fov = 50.0
},
boat = {
offsetX = 10.0,
offsetY = 10.0,
offsetZ = 5.0,
fov = 55.0
},
airplane = {
offsetX = 10.0,
offsetY = 10.0,
offsetZ = 5.0,
fov = 60.0
}
}
-------------------------------------------------
Config.ImpoundCommand = { -- impound command for jobs
Enabled = true,
Command = 'impound',
Distance = 2.0,
Jobs = {
'police'
}
}
-------------------------------------------------
Config.VehicleNames = { -- text entry vehicles
["adder"] = "Adder",
["entity2"] = "Entity XXR",
}
-------------------------------------------------
Config.Text = {
Currency = "$",
StoreVehicle = "Store Vehicle",
AccessGarage = "Open Garage",
AccessImpound = "Open Impound",
Garage = "Garage Car",
PlaneGarage = "Airplane Garage",
BoatGarage = "Boat Garage",
Impound = "Impound Car",
ImpoundBoat = "Impound Boat",
ImpoundPlane = "Impound Plane",
Plate = "Plate: %s",
Fuel = "Fuel",
Engine = "Engine",
Impounded = "(At the impound)",
TakeOutVehicle = "Exit Vehicle",
StoredVehicles = "Stored Vehicles",
RecoverVehicle = "Recover Vehicle for (%s%s)",
SendVehicleToImpound = "Send Vehicle to the Impound",
FindVehicle = "Find Vehicle on the map",
NoVehiclesFound = "No vehicles found",
VehicleMoved = "Vehicle moved to this garage",
NotEnoughMoney = "You don't have enough money.",
VehicleOut = "Successfully driven out of the garage",
VehicleStored = "Vehicle successfully returned",
VehicleImpounded = "Impounded vehicle",
VehicleSentToImpounded = "Vehicle sent to impound",
VehicleGPS = "Vehicle marked on your GPS",
NotInVehicle = "You are not in a vehicle.",
VehicleNotFound = "Vehicle not found.",
TypeVehicle = "This vehicle is not allowed in this garage",
NotOwner = "You don't are the owner of this vehicle.",
NoVehiclesNearby = "No vehicles nearby.",
ImpoundingProgress = "Impounding vehicle...",
CommandImpound = "Vehicle impound",
NoJob = "You don't have the job required for this command",
DontSteal = "Don't steal this vehicle !",
Unknown = "Unknown",
BackGarage = "Back to the garage",
VehicleStatus = "Vehicle Status",
Error = "Error",
Success = "Success",
Info = "Info",
Warning = "Warning",
EnableAlarm = "Enable Vehicle Alarm (%s%s)",
DisableAlarm = "Disable Vehicle Alarm",
VehicleTheftAttempt = "Someone is trying to steal your vehicle (%s)!",
Enabled = "Enabled",
Disabled = "Disabled",
Alarm = "Alarm",
AlarmEnabled = "Alarm Enabled",
AlarmDisabled = "Alarm Disabled",
}
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